The main maps and textures used for this project. The Albedo and wood textures were made by me in Photoshop, along with the wood normal. The displacement map I found online to use on the potatoes.
S is for Soup
The brief for this project was to create a 3D model based on a letter of the alphabet. This piece is based on the letter S; S for Soup! Modelled and Textured in Maya, rendered using Arnold. The steam was added in Photoshop post-render.